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25 lines
1.1 KiB
Markdown
25 lines
1.1 KiB
Markdown
3d.city v 0.8.0
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=======
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3d city builder [LAUNCH](http://lo-th.github.io/3d.city/index.html)<br>
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The goal is create 3d city builder to test performance for three.js webgl games<br>
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With minimum size impact and maximum speed.<br>
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3d side use [Three.js](https://github.com/mrdoob/three.js), GLSL 3d model made by me.<br>
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This game use simulation source micropolisJS by Graememcc, full convert to ES6<br>
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[https://github.com/graememcc/micropolisJS](https://github.com/graememcc/micropolisJS)<br>
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Game simulation work in a web worker.
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Work in progress
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<a target='_blank' href='http://lo-th.github.io/3d.city/index.html'><img src="http://lo-th.github.io/3d.city/assets/img/preview01.jpg"/></a><br>
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<a target='_blank' href='http://lo-th.github.io/3d.city/index.html'><img src="http://lo-th.github.io/3d.city/assets/img/preview02.jpg"/></a><br>
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<a target='_blank' href='http://lo-th.github.io/3d.city/index.html'><img src="http://lo-th.github.io/3d.city/assets/img/preview03.jpg"/></a><br>
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Feature improvements
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add different envmap, add snow, destruct ...<br>
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correct message display.
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