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https://github.com/Cola-Echo/memory-manager-concurrent.git
synced 2026-06-07 05:55:51 +00:00
Update memory-manager-concurrent
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67
games/clumsyBird/js/screens/play.js
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67
games/clumsyBird/js/screens/play.js
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game.PlayScreen = me.ScreenObject.extend({
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init: function() {
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me.audio.play("theme", true);
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// lower audio volume on firefox browser
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var vol = me.device.ua.indexOf("Firefox") !== -1 ? 0.3 : 0.5;
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me.audio.setVolume(vol);
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this._super(me.ScreenObject, 'init');
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},
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onResetEvent: function() {
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me.game.reset();
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me.audio.stop("theme");
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if (!game.data.muted){
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me.audio.play("theme", true);
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}
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me.input.bindKey(me.input.KEY.SPACE, "fly", true);
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game.data.score = 0;
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game.data.steps = 0;
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game.data.start = false;
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game.data.newHiscore = false;
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me.game.world.addChild(new BackgroundLayer('bg', 1));
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this.ground1 = me.pool.pull('ground', 0, me.game.viewport.height - 96);
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this.ground2 = me.pool.pull('ground', me.game.viewport.width,
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me.game.viewport.height - 96);
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me.game.world.addChild(this.ground1, 11);
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me.game.world.addChild(this.ground2, 11);
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this.HUD = new game.HUD.Container();
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me.game.world.addChild(this.HUD, 11);
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this.bird = me.pool.pull("clumsy", 60, me.game.viewport.height/2 - 100);
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me.game.world.addChild(this.bird, 10);
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//inputs
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me.input.bindPointer(me.input.pointer.LEFT, me.input.KEY.SPACE);
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this.getReady = new me.Sprite(
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me.game.viewport.width/2,
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me.game.viewport.height/2,
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{image: 'getready'}
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);
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me.game.world.addChild(this.getReady, 11);
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var that = this;
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var fadeOut = new me.Tween(this.getReady).to({alpha: 0}, 2000)
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.easing(me.Tween.Easing.Linear.None)
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.onComplete(function() {
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game.data.start = true;
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me.game.world.addChild(new game.PipeGenerator(), 0);
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me.game.world.removeChild(that.getReady);
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}).start();
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},
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onDestroyEvent: function() {
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me.audio.stopTrack('theme');
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// free the stored instance
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this.HUD = null;
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this.bird = null;
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this.ground1 = null;
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this.ground2 = null;
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me.input.unbindKey(me.input.KEY.SPACE);
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me.input.unbindPointer(me.input.pointer.LEFT);
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}
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});
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