From 7903180c4f09bae6f65a65594e6b2ea75c448194 Mon Sep 17 00:00:00 2001 From: Wx-2025 <351320169@qq.com> Date: Sat, 25 Oct 2025 15:11:34 +0800 Subject: [PATCH] Update cwb_lorebookManager.js --- CharacterWorldBook/src/cwb_lorebookManager.js | 924 ++++++++++++------ 1 file changed, 650 insertions(+), 274 deletions(-) diff --git a/CharacterWorldBook/src/cwb_lorebookManager.js b/CharacterWorldBook/src/cwb_lorebookManager.js index 9385e59..b8f0143 100644 --- a/CharacterWorldBook/src/cwb_lorebookManager.js +++ b/CharacterWorldBook/src/cwb_lorebookManager.js @@ -1,320 +1,696 @@ -import { state } from './cwb_state.js'; -import { logError, logDebug, showToastr, parseCustomFormat } from './cwb_utils.js'; -import { - safeLorebooks, - safeCharLorebooks, - safeLorebookEntries, - safeUpdateLorebookEntries, - compatibleWriteToLorebook, -} from '../../core/tavernhelper-compatibility.js'; -import { amilyHelper } from '../../core/tavern-helper/main.js'; +import { SCRIPT_ID_PREFIX, CHAR_CARD_VIEWER_BUTTON_ID, CHAR_CARD_VIEWER_POPUP_ID, state } from './cwb_state.js'; +import { logDebug, logError, showToastr, escapeHtml, parseCustomFormat, buildCustomFormat, isCwbEnabled } from './cwb_utils.js'; +import { deleteLorebookEntries, getTargetWorldBook } from './cwb_lorebookManager.js'; +import { manualUpdateLogic } from './cwb_core.js'; +import { testCwbConnection, fetchCwbModels } from './cwb_apiService.js'; +import { extensionName } from '../../utils/settings.js'; +import { extension_settings } from '/scripts/extensions.js'; +import { saveSettingsDebounced } from '/script.js'; -const { SillyTavern } = window; +const { jQuery: $, SillyTavern, TavernHelper } = window; -export async function getTargetWorldBook() { - logDebug('[CWB-DIAGNOSTIC] getTargetWorldBook called. Current state:', { - target: state.worldbookTarget, - book: state.customWorldBook - }); - if (state.worldbookTarget === 'custom' && state.customWorldBook) { - return state.customWorldBook; - } - try { - const charLorebooks = await safeCharLorebooks(); - const primaryBook = charLorebooks.primary; - if (!primaryBook) { - showToastr('error', '当前角色未设置主世界书。'); - return null; +function createCharCardViewerPopupHtml(displayItems) { + const pathToLabelMap = { + 'narrative_essence.core_traits.name': '特质名称', + 'narrative_essence.key_relationships.name': '关系人姓名', + }; + const keyToLabelMap = { + 'name': '姓名', + 'archetype': '身份原型', + 'gender': '性别', + 'age': '年龄', + 'race': '种族', + 'current_status': '当前状态', + + 'first_impression': '第一印象', + 'key_features': '显著特征', + 'attire': '衣着风格', + 'mannerisms': '习惯举止', + 'voice': '声音特征', + + 'tags': '性格标签', + 'description': '性格详述', + 'motivation': '内在驱动', + 'values': '价值观', + 'inner_conflict': '内心挣扎', + + 'interaction_style': '互动风格', + 'skills': '技能能力', + 'reputation': '他人声望', + + 'core_traits': '核心特质', + 'verbal_patterns': '语言范式', + 'key_relationships': '关键关系', + 'definition': '特质定义', + 'evidence': '具体事例', + 'style_summary': '风格总结', + 'quotes': '代表性引言', + 'summary': '关系概述', + }; + const getLabel = (key, path) => { + const pathKey = path.replace(/\.\d+\./g, '.'); + if (pathToLabelMap[pathKey]) { + return pathToLabelMap[pathKey]; } - return primaryBook; - } catch (error) { - logError('获取主世界书时出错:', error); - return null; - } -} + return keyToLabelMap[key] || key.replace(/_/g, ' '); + }; -export async function deleteLorebookEntries(uids) { - if (!Array.isArray(uids) || uids.length === 0) return; + const renderField = (label, path, value, isTextarea = false, isArray = false) => { + const escapedLabel = escapeHtml(label); + const escapedValue = escapeHtml(isArray ? value.join('\n') : value || ''); - try { - const context = SillyTavern.getContext(); - if (!context || !context.characterId) { - throw new Error('没有选择角色,无法删除。'); - } - const book = await getTargetWorldBook(); - if (!book) throw new Error('未找到目标世界书。'); + const isLongContent = (value && String(value).length > 50) || (Array.isArray(value) && value.length > 1); + const rows = isArray ? Math.max(3, value.length) : (isLongContent ? 4 : 2); - const bookData = await amilyHelper.loadWorldInfo(book); - if (!bookData) throw new Error(`World book "${book}" not found.`); - uids.forEach(uid => { - delete bookData.entries[uid]; - }); - await amilyHelper.saveWorldInfo(book, bookData, true); - } catch (error) { - logError('删除世界书条目失败:', error); - showToastr('error', `删除失败: ${error.message}`); - } -} + const inputElement = ``; -export async function saveDescriptionToLorebook(characterName, newDescription, startFloor, endFloor) { - if (!characterName?.trim()) return false; + return `
+ + ${inputElement} +
`; + }; - try { - const context = SillyTavern.getContext(); - if (!context || !context.characterId) { - showToastr('error', '没有选择角色,无法保存到世界书。'); - return false; - } - let chatIdentifier = state.currentChatFileIdentifier || '未知聊天'; - chatIdentifier = chatIdentifier.replace(/ imported/g, ''); - - const safeCharName = characterName.replace(/[^a-zA-Z0-9\u4e00-\u9fa5·""“”_-]/g, ','); - const floorRange = `${startFloor + 1}-${endFloor + 1}`; - - const newComment = `${safeCharName}-${chatIdentifier}`; - - let bookName = await getTargetWorldBook(); - - if (!bookName) { - showToastr('error', '未能确定要写入的世界书。请检查主世界书或自定义世界书设置。'); - return false; - } - - const entries = (await safeLorebookEntries(bookName)) || []; - let existing = entries.find(e => - Array.isArray(e.keys) && - e.keys.includes(chatIdentifier) && - e.keys.includes(safeCharName) && - !e.keys.includes('Amily2角色总集') - ); - - const entryData = { - comment: newComment, - content: newDescription, - keys: [chatIdentifier, safeCharName, floorRange], - enabled: true, - type: 'selective', - }; - - if (existing) { - await safeUpdateLorebookEntries(bookName, [{ uid: existing.uid, ...entryData }]); - } else { - const cwbEntries = entries.filter(e => - Array.isArray(e.keys) && - e.keys.includes(chatIdentifier) && - !e.keys.includes('Amily2角色总集') - ); - let maxDepth = 7000; - cwbEntries.forEach(entry => { - if (entry.position === 'at_depth_as_system' && typeof entry.depth === 'number') { - if (entry.depth >= 7001 && entry.depth > maxDepth) { - maxDepth = entry.depth; + const renderCard = (title, data, pathPrefix) => { + if (!data || typeof data !== 'object' || Object.keys(data).length === 0) return ''; + let cardHtml = `

${escapeHtml(title)}

`; + for (const [key, value] of Object.entries(data)) { + const currentPath = pathPrefix ? `${pathPrefix}.${key}` : key; + const label = getLabel(key, currentPath); + if (typeof value === 'object' && value !== null && !Array.isArray(value)) { + cardHtml += renderCard(label, value, currentPath); // Recursive call for nested objects + } else if (Array.isArray(value) && value.length > 0 && typeof value[0] === 'object') { + cardHtml += `
${escapeHtml(label)}
`; + value.forEach((item, itemIndex) => { + cardHtml += `
`; + for (const [itemKey, itemValue] of Object.entries(item)) { + const itemPath = `${currentPath}.${itemIndex}.${itemKey}`; + cardHtml += renderField(getLabel(itemKey, itemPath), itemPath, itemValue, false, Array.isArray(itemValue)); } - } - }); - - const newDepth = maxDepth + 1; - let maxOrder = 7000; - if (cwbEntries.length > 0) { - maxOrder = cwbEntries.reduce((max, entry) => { - const order = Number(entry.order); - return !isNaN(order) && order > max ? order : max; - }, 7000); + cardHtml += `
`; + }); + cardHtml += `
`; + } else { + cardHtml += renderField(label, currentPath, value, false, Array.isArray(value)); } - - const newEntryData = { - ...entryData, - order: 100, - position: 'at_depth_as_system', - depth: newDepth, - }; - - logDebug(`创建新角色条目:${safeCharName}`, { - position: newEntryData.position, - depth: newEntryData.depth, - order: newEntryData.order - }); - - await amilyHelper.createLorebookEntries(bookName, [newEntryData]); } - showToastr('success', `角色 ${safeCharName} 的描述已保存到世界书。`); - return true; - } catch (error) { - logError(`保存世界书失败 for ${characterName}:`, error); - showToastr('error', `保存角色 ${safeCharName} 到世界书失败。`); - return false; + cardHtml += `
`; + return cardHtml; + }; + + let html = `
`; + html += `
+

角色数据核心

+
+ + + + +
+
`; + + if (!displayItems || displayItems.length === 0) { + html += `

看什么?没更新角色条目就等着我给你显示出来条目吗?想关悬浮窗就点角色世界,功能设置关掉。

`; + return html; } + + html += `
`; + html += `
`; + displayItems.forEach((item, index) => { + const itemName = item.isRoster ? '人物总览' : (item.parsed?.name || `未知实体 ${index + 1}`); + const wrapperClass = index === 0 ? 'cwb-cyber-tab active' : 'cwb-cyber-tab'; + html += `
+ + +
`; + }); + html += `
`; + + html += `
`; + displayItems.forEach((item, index) => { + html += `
`; + if (item.isRoster) { + html += `
+

人物总览 (只读)

+
+ +
+
`; + } else { + const charData = item.parsed; + if (charData) { + const charName = charData.name || `角色 ${index + 1}`; + if (charData.name) html += renderCard('姓名', { name: charData.name }, ''); + if (charData.core_identity) html += renderCard('核心认同', charData.core_identity, 'core_identity'); + if (charData.physical_imprint) html += renderCard('物理印记', charData.physical_imprint, 'physical_imprint'); + if (charData.psyche_profile) html += renderCard('心智侧写', charData.psyche_profile, 'psyche_profile'); + if (charData.social_matrix) html += renderCard('社交矩阵', charData.social_matrix, 'social_matrix'); + if (charData.narrative_essence) html += renderCard('叙事精粹', charData.narrative_essence, 'narrative_essence'); + + html += `
+

注入设置

+
+
+ + +
+
+ + +
+
+ + +
+
+
`; + + html += ``; + } + } + html += `
`; + }); + html += `
`; + return html; } -export async function updateCharacterRosterLorebookEntry(processedCharacterNames, startFloor, endFloor) { - if (!Array.isArray(processedCharacterNames)) return true; - - try { - const context = SillyTavern.getContext(); - if (!context || !context.characterId) { - logDebug('未选择角色,无法更新角色名册。'); - return false; +function bindCharCardViewerPopupEvents($popup) { + $popup.on('change', '.cwb-insertion-position', function() { + const $this = $(this); + const $depthContainer = $this.closest('.cwb-insertion-settings-content').find('.cwb-insertion-depth-container'); + if ($this.val() === 'at_depth') { + $depthContainer.show(); + } else { + $depthContainer.hide(); } - let chatIdentifier = state.currentChatFileIdentifier || '未知聊天'; - if (chatIdentifier === '未知聊天') return false; - - const cleanChatId = chatIdentifier.replace(/ imported/g, ''); - const rosterEntryComment = `Amily2角色总集-${cleanChatId}-角色总览`; + }); - let characterCardName = '未识别到该角色卡名称'; - try { - const currentChar = context.characters[context.characterId]; - if (currentChar && currentChar.name) { - characterCardName = currentChar.name.trim(); + $popup.on('click', '.cwb-viewer-popup-close-button', closeCharCardViewerPopup); + $popup.find('#cwb-viewer-refresh').on('click', () => { + showToastr('info', '正在刷新角色数据...'); + showCharCardViewerPopup(); + }); + + $popup.find('#cwb-manual-update-btn').on('click', async function() { + const $button = $(this); + $button.prop('disabled', true).html(' 更新中...'); + await manualUpdateLogic(); + showToastr('info', '更新完成,正在刷新查看器...'); + showCharCardViewerPopup(); + }); + + $popup.find('.cwb-cyber-tab__button').on('click', function () { + const $this = $(this); + const targetUid = $this.data('char-uid'); + $popup.find('.cwb-cyber-tab').removeClass('active'); + $this.closest('.cwb-cyber-tab').addClass('active'); + $popup.find('.cwb-cyber-content-pane').removeClass('active'); + $popup.find(`#cwb-char-content-${targetUid}`).addClass('active'); + }); + + $popup.find('.cwb-cyber-tab__delete').on('click', async function(e) { + e.stopPropagation(); + if (confirm('您确定要删除这个角色条目吗?此操作不可撤销。')) { + const uidToDelete = $(this).data('char-uid'); + await deleteLorebookEntries([uidToDelete]); + const $wrapper = $(this).closest('.cwb-cyber-tab'); + const $pane = $popup.find(`#cwb-char-content-${uidToDelete}`); + const wasActive = $wrapper.hasClass('active'); + $wrapper.remove(); + $pane.remove(); + if (wasActive && $popup.find('.cwb-cyber-tab').length > 0) { + $popup.find('.cwb-cyber-tab').first().find('.cwb-cyber-tab__button').trigger('click'); + } else if ($popup.find('.cwb-cyber-tab').length === 0) { + showCharCardViewerPopup(); } - } catch (e) { - logDebug('[CWB] 无法获取角色名称,使用默认值'); } - - const initialContentPrefix = `此为当前角色卡【${characterCardName}】中登场的角色,AI需要根据剧情让以下角色在合适的时机登场:\n\n`; - - let bookName = await getTargetWorldBook(); + }); - if (!bookName) { - showToastr('error', '未能确定要写入的世界书。请检查主世界书或自定义世界书设置。'); - return false; + $popup.find('#cwb-viewer-delete-all').on('click', async function() { + if (confirm('您确定要清除当前聊天中的所有角色卡和总览吗?此操作将删除所有相关条目,且不可撤销。')) { + const allUids = $popup.find('.cwb-cyber-tab__button').map(function() { + return $(this).data('char-uid'); + }).get(); + if (allUids.length > 0) { + await deleteLorebookEntries(allUids); + } + showCharCardViewerPopup(); } + }); - let entries = (await safeLorebookEntries(bookName)) || []; - let existingRosterEntry = entries.find(entry => - entry.comment === rosterEntryComment || - entry.comment === `Amily2角色总集-${chatIdentifier}-角色总览` - ); - - let existingNames = new Set(); - let oldStartFloor = 1; - let oldEndFloor = 0; - - if (existingRosterEntry) { - if (existingRosterEntry.content) { - let contentToParse = existingRosterEntry.content.replace(initialContentPrefix, ''); - - const floorMatch = contentToParse.match(/【前(\d+)楼角色世界书已更新完成】/); - if (floorMatch && floorMatch[1]) { - oldEndFloor = parseInt(floorMatch[1], 10); - } - - contentToParse.split('\n').forEach(line => { - if (line.trim().startsWith('[')) { - const nameMatch = line.match(/\[(.*?):/); - if (nameMatch && nameMatch[1]) { - existingNames.add(nameMatch[1].trim()); + $popup.find('.cwb-save-button').on('click', async function () { + const $button = $(this); + const targetUid = $button.data('uid'); + $button.prop('disabled', true).html(' 保存中...'); + try { + const book = await getTargetWorldBook(); + if (!book) throw new Error('未找到目标世界书。'); + const $activePane = $popup.find(`#cwb-char-content-${targetUid}`); + const collectedData = {}; + const setNestedValue = (obj, path, value) => { + const keys = path.split('.'); + let current = obj; + keys.forEach((key, index) => { + if (index === keys.length - 1) { + current[key] = value === '' ? null : value; + } else { + const nextKeyIsNumber = /^\d+$/.test(keys[index + 1]); + if (!current[key]) { + current[key] = nextKeyIsNumber ? [] : {}; } + current = current[key]; } }); - } - if (Array.isArray(existingRosterEntry.keys)) { - const floorRangeKey = existingRosterEntry.keys.find(k => /^\d+-\d+$/.test(k)); - if (floorRangeKey) { - [oldStartFloor] = floorRangeKey.split('-').map(Number); + }; + $activePane.find('.cwb-cyber-field__input').each(function () { + const $field = $(this); + const path = $field.data('path'); + let value = $field.val(); + if ($field.data('is-array')) { + value = value.split('\n').map(l => l.trim()).filter(Boolean); } + if(path){ + setNestedValue(collectedData, path, value); + } + }); + const finalContentToSave = buildCustomFormat(collectedData); + const allEntries = await TavernHelper.getLorebookEntries(book); + const entryToUpdate = allEntries.find(e => e.uid === targetUid); + if (!entryToUpdate) throw new Error('无法在世界书中找到原始条目。'); + + const insertionPosition = $activePane.find('.cwb-insertion-position').val(); + const insertionDepth = parseInt($activePane.find('.cwb-insertion-depth').val(), 10); + const insertionOrder = parseInt($activePane.find('.cwb-insertion-order').val(), 10); + + logDebug(`[DEBUG] 界面收集值 UID:${targetUid}`, { + insertionPosition: insertionPosition, + insertionDepth: insertionDepth, + insertionOrder: insertionOrder + }); + + const positionMap = { + 'before_char': 'before_character_definition', + 'after_char': 'after_character_definition', + 'before_an': 'before_author_note', + 'after_an': 'after_author_note', + 'at_depth': 'at_depth_as_system' + }; + + const finalEntryData = { ...entryToUpdate }; + + finalEntryData.content = finalContentToSave; + finalEntryData.uid = targetUid; + + const newPosition = positionMap[insertionPosition]; + finalEntryData.position = newPosition || 'before_character_definition'; + if (insertionPosition === 'at_depth') { + finalEntryData.depth = isNaN(insertionDepth) ? 0 : insertionDepth; + } else { + finalEntryData.depth = null; } + + finalEntryData.order = isNaN(insertionOrder) ? 7001 : insertionOrder; + + logDebug(`[DEBUG] 最终保存数据 UID:${targetUid}`, { + position: finalEntryData.position, + depth: finalEntryData.depth, + order: finalEntryData.order, + hasDepthField: 'depth' in finalEntryData + }); + + await TavernHelper.setLorebookEntries(book, [finalEntryData]); + showToastr('success', '角色卡已成功保存!'); + } catch (error) { + logError('保存角色卡失败:', error); + showToastr('error', `保存失败: ${error.message}`); + } finally { + $button.prop('disabled', false).text(`保存修改`); } - - processedCharacterNames.forEach(name => existingNames.add(name.trim())); - - const newStartFloor = Math.min(oldStartFloor, startFloor + 1); - const newEndFloor = Math.max(oldEndFloor, endFloor + 1); - - const newContent = - initialContentPrefix + - [...existingNames] - .sort() - .map(name => `[${name}: (详细查看绿灯角色条目)]`) - .join('\n') + `\n\n{{// 本条勿动,【前${newEndFloor}楼角色世界书已更新完成】否则后续更新无法完成。}}`; - - const newFloorRange = `${newStartFloor}-${newEndFloor}`; - - const baseKeys = [`Amily2角色总集`, cleanChatId, `角色总览`]; - const newKeys = [...baseKeys, newFloorRange]; - - const entryData = { - content: newContent, - keys: newKeys, - type: 'constant', - position: 'before_character_definition', - depth: null, - enabled: true, - order: 9999, - prevent_recursion: true, - }; - - if (existingRosterEntry) { - await safeUpdateLorebookEntries(bookName, [ - { uid: existingRosterEntry.uid, comment: rosterEntryComment, ...entryData }, - ]); - } else { - await amilyHelper.createLorebookEntries(bookName, [ - { comment: rosterEntryComment, ...entryData }, - ]); - } - return true; - } catch (error) { - logError('更新角色名册条目时出错:', error); - return false; - } + }); } +function closeCharCardViewerPopup() { + $(`#${CHAR_CARD_VIEWER_POPUP_ID}`).remove(); +} -export async function manageAutoCardUpdateLorebookEntry() { +export async function showCharCardViewerPopup() { + if (!isCwbEnabled()) return; + closeCharCardViewerPopup(); try { - if (state.worldbookTarget === 'custom' && state.customWorldBook) { - logDebug('[CWB] 使用自定义世界书模式,跳过角色总览条目的自动管理'); + const book = await getTargetWorldBook(); + if (!book) { + showToastr('warning', '当前角色未设置主世界书或自定义世界书。'); + $('body').append(createCharCardViewerPopupHtml([])); + bindCharCardViewerPopupEvents($(`#${CHAR_CARD_VIEWER_POPUP_ID}`)); return; } + const allEntries = await TavernHelper.getLorebookEntries(book); + let currentChatId = state.currentChatFileIdentifier; - const context = SillyTavern.getContext(); - if (!context || !context.characterId) { - logDebug('未选择角色,跳过世界书管理。'); - return; - } - const bookName = await getTargetWorldBook(); - if (!bookName) return; - - const entries = (await safeLorebookEntries(bookName)) || []; - - const currentChatId = state.currentChatFileIdentifier; if (!currentChatId || currentChatId.startsWith('unknown_chat')) { - logError(`无效的聊天标识符 "${currentChatId}"。正在中止世界书管理。`); + logError(`Invalid chat identifier "${currentChatId}" for viewer.`); + $('body').append(createCharCardViewerPopupHtml([])); + bindCharCardViewerPopupEvents($(`#${CHAR_CARD_VIEWER_POPUP_ID}`)); return; } + const cleanChatId = currentChatId.replace(/ imported/g, ''); + let displayItems = []; - let currentChatRosterExists = false; - const entriesToUpdate = []; - - for (const entry of entries) { - if (Array.isArray(entry.keys) && (entry.keys.includes('Amily2角色总集') || entry.keys.includes(cleanChatId) || entry.keys.includes(currentChatId))) { + let relevantEntries; + if (state.worldbookTarget === 'custom' && state.customWorldBook) { + relevantEntries = allEntries.filter(entry => { + if (!entry.enabled || !Array.isArray(entry.keys)) return false; + if (entry.keys.includes('Amily2角色总集') || entry.keys.includes('角色总览')) return true; + if (entry.content) { + try { + const parsed = parseCustomFormat(entry.content); + return parsed && Object.keys(parsed).length > 0; + } catch (e) { + return false; + } + } - const isForCurrentChat = entry.keys.includes(cleanChatId) || entry.keys.includes(currentChatId); - let shouldBeEnabled = isForCurrentChat; + return false; + }); + } else { + relevantEntries = allEntries.filter(entry => + entry.enabled && + Array.isArray(entry.keys) && + entry.keys.includes(cleanChatId) + ); + } - if (isForCurrentChat && entry.keys.includes('角色总览')) { - currentChatRosterExists = true; + const rosterEntries = relevantEntries.filter(entry => + entry.keys.includes('Amily2角色总集') && entry.keys.includes('角色总览') + ); + + rosterEntries.forEach((entry, index) => { + displayItems.push({ + uid: entry.uid, + isRoster: true, + comment: entry.comment, + content: entry.content, + rosterIndex: index + }); + }); + + const characterEntries = relevantEntries + .filter(entry => !entry.keys.includes('Amily2角色总集')) + .map(entry => { + try { + logDebug(`[DEBUG] 原始条目数据 UID:${entry.uid}`, { + position: entry.position, + depth: entry.depth, + order: entry.order, + comment: entry.comment + }); + + const positionStringMap = { + 0: 'before_char', + 1: 'after_char', + 2: 'before_an', + 3: 'after_an', + 4: 'at_depth', + 'before_character_definition': 'before_char', + 'after_character_definition': 'after_char', + 'before_author_note': 'before_an', + 'after_author_note': 'after_an', + 'at_depth_as_system': 'at_depth' + }; + + const position = entry.position; + const mappedPosition = positionStringMap[position] || 'at_depth'; + const finalDepth = (position === 4 || position === 'at_depth_as_system') ? (entry.depth ?? 0) : 0; + logDebug(`[DEBUG] 映射结果 UID:${entry.uid}`, { + originalPosition: position, + mappedPosition: mappedPosition, + finalDepth: finalDepth + }); + + return { + uid: entry.uid, + isRoster: false, + comment: entry.comment, + content: entry.content, + parsed: parseCustomFormat(entry.content), + insertionPosition: mappedPosition, + insertionDepth: finalDepth, + insertionOrder: entry.order ?? 7001, + }; + } catch (e) { + logError(`解析角色条目失败 (UID: ${entry.uid}),已跳过。`, e); + return null; } + }) + .filter(c => c && c.parsed && Object.keys(c.parsed).length > 0); + + displayItems = displayItems.concat(characterEntries); - if (entry.enabled !== shouldBeEnabled) { - entriesToUpdate.push({ uid: entry.uid, enabled: shouldBeEnabled }); - } - } - } - - if (entriesToUpdate.length > 0) { - await safeUpdateLorebookEntries(bookName, entriesToUpdate); - logDebug(`已为聊天: ${cleanChatId} 管理了 ${entriesToUpdate.length} 个世界书条目的状态。`); - } - - if (!currentChatRosterExists) { - logDebug(`未找到聊天 "${cleanChatId}" 的名册。正在触发创建。`); - await updateCharacterRosterLorebookEntry([]); - } - + const popupHtml = createCharCardViewerPopupHtml(displayItems); + $('body').append(popupHtml); + const $popup = $(`#${CHAR_CARD_VIEWER_POPUP_ID}`); + bindCharCardViewerPopupEvents($popup); } catch (error) { - logError('管理世界书条目时出错:', error); + logError('无法显示角色卡查看器:', error); + showToastr('error', '加载角色卡数据时出错。'); } } + +function toggleCharCardViewerPopup() { + if ($(`#${CHAR_CARD_VIEWER_POPUP_ID}`).length > 0) { + closeCharCardViewerPopup(); + } else { + showCharCardViewerPopup(); + } +} + +function keepButtonInBounds($element, savePosition = false) { + if (!$element || !$element.length) return; + const windowWidth = $(window).width(); + const windowHeight = $(window).height(); + const buttonWidth = $element.outerWidth(); + const buttonHeight = $element.outerHeight(); + let currentPos = $element.offset(); + let newTop = Math.max(0, Math.min(currentPos.top, windowHeight - buttonHeight)); + let newLeft = Math.max(0, Math.min(currentPos.left, windowWidth - buttonWidth)); + $element.css({ top: `${newTop}px`, left: `${newLeft}px` }); + if (savePosition) { + localStorage.setItem(state.STORAGE_KEY_VIEWER_BUTTON_POS, JSON.stringify({ top: $element.css('top'), left: $element.css('left') })); + } +} + +function makeButtonDraggable($button) { + let isDragging = false, wasDragged = false, offset = { x: 0, y: 0 }, startPos = { x: 0, y: 0 }; + const DRAG_THRESHOLD = 5; // 5 pixels threshold + + const getCoords = (e) => e.touches && e.touches.length ? e.touches[0] : e; + + const dragStart = function (e) { + if (e.type === 'touchstart') e.preventDefault(); + isDragging = true; + wasDragged = false; + const coords = getCoords(e); + startPos.x = coords.clientX; + startPos.y = coords.clientY; + offset.x = coords.clientX - $button.offset().left; + offset.y = coords.clientY - $button.offset().top; + $button.css('cursor', 'grabbing'); + $('body').css({ 'user-select': 'none', '-webkit-user-select': 'none' }); + }; + + const dragMove = function (e) { + if (!isDragging) return; + const coords = getCoords(e); + const dx = coords.clientX - startPos.x; + const dy = coords.clientY - startPos.y; + + if (!wasDragged && Math.sqrt(dx * dx + dy * dy) > DRAG_THRESHOLD) { + wasDragged = true; + } + + if (wasDragged) { + if (e.type === 'touchmove') e.preventDefault(); + let newX = coords.clientX - offset.x; + let newY = coords.clientY - offset.y; + newX = Math.max(0, Math.min(newX, window.innerWidth - $button.outerWidth())); + newY = Math.max(0, Math.min(newY, window.innerHeight - $button.outerHeight())); + $button.css({ top: newY + 'px', left: newX + 'px', right: '', bottom: '' }); + } + }; + + const dragEnd = function (e) { + if (!isDragging) return; + isDragging = false; + $button.css('cursor', 'grab'); + $('body').css({ 'user-select': 'auto', '-webkit-user-select': 'auto' }); + if (wasDragged) { + keepButtonInBounds($button, true); + } else if (e.type === 'touchend') { + e.preventDefault(); + toggleCharCardViewerPopup(); + } + }; + + $button.on('mousedown', dragStart); + $(document).on('mousemove.cwbViewer', dragMove).on('mouseup.cwbViewer', dragEnd); + $button.on('touchstart', dragStart); + $(document).on('touchmove.cwbViewer', dragMove).on('touchend.cwbViewer', dragEnd); + + $button.on('click', function (e) { + if (wasDragged) { + e.preventDefault(); + e.stopPropagation(); + return; + } + toggleCharCardViewerPopup(); + }); +} + +export function initializeCharCardViewer() { + const $existingButton = $(`#${CHAR_CARD_VIEWER_BUTTON_ID}`); + + if ($existingButton.length > 0) { + console.log('[CWB] Char card viewer button already exists'); + setTimeout(() => { + const shouldShow = isCwbEnabled() && state.viewerEnabled; + $existingButton.toggle(shouldShow); + console.log(`[CWB] Force updated existing button visibility: ${shouldShow}`); + }, 100); + return; + } + + const buttonHtml = `
`; + $('body').append(buttonHtml); + const $viewerButton = $(`#${CHAR_CARD_VIEWER_BUTTON_ID}`); + makeButtonDraggable($viewerButton); + + const savedPosition = JSON.parse(localStorage.getItem(state.STORAGE_KEY_VIEWER_BUTTON_POS) || 'null'); + if (savedPosition) { + $viewerButton.css({ top: savedPosition.top, left: savedPosition.left }); + } else { + $viewerButton.css({ top: '120px', right: '10px', left: 'auto' }); + } + + setTimeout(() => { + const shouldShow = isCwbEnabled() && state.viewerEnabled; + $viewerButton.toggle(shouldShow); + console.log(`[CWB] New button created with visibility: ${shouldShow}`); + }, 100); + + console.log('[CWB] Char card viewer button initialized'); + + let resizeTimeout; + $(window).on('resize.cwbViewer', function () { + clearTimeout(resizeTimeout); + resizeTimeout = setTimeout(() => keepButtonInBounds($(`#${CHAR_CARD_VIEWER_BUTTON_ID}`), true), 150); + }); +} + +export function updateViewerButtonVisibility() { + const $button = $(`#${CHAR_CARD_VIEWER_BUTTON_ID}`); + const shouldShow = isCwbEnabled() && state.viewerEnabled; + + console.log(`[CWB] Updating viewer button visibility: ${shouldShow} (master: ${isCwbEnabled()}, viewer: ${state.viewerEnabled})`); + + if ($button.length > 0) { + $button.toggle(shouldShow); + console.log(`[CWB] Viewer button visibility set to: ${shouldShow}`); + } else { + console.log('[CWB] Viewer button not found, will initialize when DOM is ready'); + // Try to initialize if button doesn't exist yet + setTimeout(() => { + initializeCharCardViewer(); + }, 500); + } + + logDebug('悬浮窗按钮显示状态更新:', { + masterEnabled: isCwbEnabled(), + viewerEnabled: state.viewerEnabled, + shouldShow: shouldShow + }); +} + +export function bindCwbApiEvents() { + console.log('[CWB] Binding API events'); + + $('#cwb-api-url').off('input').on('input', function() { + const value = $(this).val(); + extension_settings[extensionName].cwb_api_url = value; + saveSettingsDebounced(); + }); + + $('#cwb-api-key').off('input').on('input', function() { + const value = $(this).val(); + extension_settings[extensionName].cwb_api_key = value; + saveSettingsDebounced(); + }); + + $('#cwb-model').off('input').on('input', function() { + const value = $(this).val(); + extension_settings[extensionName].cwb_model = value; + saveSettingsDebounced(); + }); + + $('#cwb-temperature').off('input').on('input', function() { + const value = parseFloat($(this).val()); + $('#cwb-temperature-value').text(value); + extension_settings[extensionName].cwb_temperature = value; + saveSettingsDebounced(); + }); + + $('#cwb-max-tokens').off('input').on('input', function() { + const value = parseInt($(this).val()); + $('#cwb-max-tokens-value').text(value); + extension_settings[extensionName].cwb_max_tokens = value; + saveSettingsDebounced(); + }); + + $('#cwb-test-connection').off('click').on('click', async function() { + const $button = $(this); + $button.prop('disabled', true).html(' 测试中...'); + + try { + await testCwbConnection(); + } catch (error) { + console.error('[CWB] 测试连接失败:', error); + } finally { + $button.prop('disabled', false).html(' 测试连接'); + } + }); + + $('#cwb-fetch-models').off('click').on('click', async function() { + const $button = $(this); + $button.prop('disabled', true).html(' 获取中...'); + + try { + const models = await fetchCwbModels(); + const $modelSelect = $('#cwb-model'); + $modelSelect.empty(); + + if (models && models.length > 0) { + models.forEach(model => { + $modelSelect.append(new Option(model.name, model.id)); + }); + showToastr('success', `已获取到 ${models.length} 个模型`); + } else { + $modelSelect.append(new Option('无可用模型', '')); + showToastr('warning', '未获取到可用模型'); + } + } catch (error) { + console.error('[CWB] 获取模型失败:', error); + $('#cwb-model').empty().append(new Option('获取失败', '')); + } finally { + $button.prop('disabled', false).html(' 获取模型'); + } + }); +}