mirror of
https://github.com/SilenceLurker/ST-Amily2-Chat-Optimisation.git
synced 2026-06-06 12:25:51 +00:00
Update WorldEditor.js
This commit is contained in:
@@ -1,20 +1,29 @@
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/**
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* 世界书编辑器 - 最终稳定版
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*/
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import { world_names, loadWorldInfo, saveWorldInfo } from "/scripts/world-info.js";
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import { world_names, loadWorldInfo, saveWorldInfo, deleteWorldInfo, updateWorldInfoList } from "/scripts/world-info.js";
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import { eventSource, event_types } from '/script.js';
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import { showHtmlModal } from '/scripts/extensions/third-party/ST-Amily2-Chat-Optimisation/ui/page-window.js';
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import { safeLorebooks, safeLorebookEntries, safeUpdateLorebookEntries } from '../core/tavernhelper-compatibility.js';
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import { writeToLorebookWithTavernHelper } from '../core/lore.js';
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const { SillyTavern, TavernHelper } = window;
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class WorldEditor {
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constructor() {
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// 通用状态
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this.isLoading = false;
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// 世界书视图状态
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this.allWorldBooks = [];
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this.filteredWorldBooks = [];
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this.selectedWorldBooks = new Set();
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// 条目视图状态
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this.currentWorldBook = null;
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this.entries = [];
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this.selectedEntries = new Set();
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this.filteredEntries = [];
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this.isLoading = false;
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this.currentEditingEntry = null;
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this.sortState = { key: 'order', asc: true };
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this.init();
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}
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@@ -26,13 +35,22 @@ class WorldEditor {
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}
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this.bindEvents();
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this.loadAvailableWorldBooks();
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this.bindExternalEvents(); // 绑定外部事件监听
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this.bindExternalEvents();
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}
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initializeComponents() {
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const ids = [
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'world-editor-world-select', 'world-editor-refresh-btn', 'world-editor-create-entry-btn',
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'world-editor-search-box', 'world-editor-search-btn', 'world-editor-entry-count',
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// 主视图
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'world-book-selection-view', 'world-editor-entry-view',
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// 顶部按钮
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'world-editor-refresh-btn', 'world-editor-create-book-btn', 'world-editor-create-entry-btn',
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// 世界书视图
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'world-book-search-box', 'world-book-search-btn', 'world-book-count',
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'world-book-batch-actions', 'world-book-selected-count', 'world-book-clone-btn', 'world-book-delete-btn',
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'world-book-list-container',
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// 条目视图
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'world-editor-current-book-title', 'world-editor-back-to-list-btn',
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'world-editor-search-type', 'world-editor-search-box', 'world-editor-search-btn', 'world-editor-entry-count',
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'world-editor-select-all', 'world-editor-selected-count', 'world-editor-batch-actions',
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'world-editor-entries-container',
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'world-editor-enable-selected-btn', 'world-editor-disable-selected-btn',
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@@ -44,23 +62,35 @@ class WorldEditor {
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for (const id of ids) {
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const camelCaseId = id.replace(/-(\w)/g, (_, c) => c.toUpperCase());
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this.elements[camelCaseId] = document.getElementById(id);
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if (!this.elements[camelCaseId] && id.endsWith('container')) { // Only container is critical
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console.error(`[世界书编辑器] 关键元素缺失: ${id}`);
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missing = true;
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if (!this.elements[camelCaseId]) {
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console.warn(`[世界书编辑器] UI元素缺失: ${id}`);
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if (id.endsWith('container') || id.endsWith('view')) {
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missing = true; // 关键元素缺失
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}
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}
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}
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return !missing;
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}
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bindEvents() {
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this.elements.worldEditorWorldSelect.addEventListener('change', (e) => this.loadWorldBookEntries(e.target.value));
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// 视图切换
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this.elements.worldEditorBackToListBtn.addEventListener('click', () => this.switchToBookListView());
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// 顶部按钮
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this.elements.worldEditorRefreshBtn.addEventListener('click', () => this.loadAvailableWorldBooks());
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document.querySelector('#world-editor-container .world-editor-entries-header').addEventListener('click', (e) => {
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if (e.target.dataset.sort) {
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this.sortEntries(e.target.dataset.sort);
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}
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});
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this.elements.worldEditorCreateBookBtn.addEventListener('click', () => this.createNewWorldBook());
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this.elements.worldEditorCreateEntryBtn.addEventListener('click', () => this.openCreateModal());
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// 世界书视图事件
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this.elements.worldBookSearchBox.addEventListener('input', () => this.filterWorldBooks());
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this.elements.worldBookSearchBtn.addEventListener('click', () => this.filterWorldBooks());
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this.elements.worldBookCloneBtn.addEventListener('click', () => this.cloneSelectedBooks());
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this.elements.worldBookDeleteBtn.addEventListener('click', () => this.deleteSelectedBooks());
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// 条目视图事件
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document.querySelector('#world-editor-entry-view .world-editor-entries-header').addEventListener('click', (e) => {
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if (e.target.dataset.sort) this.sortEntries(e.target.dataset.sort);
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});
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this.elements.worldEditorSearchBox.addEventListener('input', () => this.filterEntries());
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this.elements.worldEditorSearchBtn.addEventListener('click', () => this.filterEntries());
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this.elements.worldEditorSelectAll.addEventListener('change', (e) => this.toggleSelectAll(e.target.checked));
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@@ -73,19 +103,29 @@ class WorldEditor {
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this.elements.worldEditorSetPreventRecursionBtn.addEventListener('click', () => this.toggleBatchRecursion('prevent_recursion', '防止递归'));
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}
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// 视图管理
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switchToBookListView() {
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this.elements.worldBookSelectionView.style.display = 'block';
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this.elements.worldEditorEntryView.style.display = 'none';
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this.elements.worldEditorCreateEntryBtn.disabled = true;
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this.currentWorldBook = null;
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}
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switchToEntryView(bookName) {
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this.elements.worldBookSelectionView.style.display = 'none';
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this.elements.worldEditorEntryView.style.display = 'block';
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this.elements.worldEditorCreateEntryBtn.disabled = false;
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this.elements.worldEditorCurrentBookTitle.textContent = `当前编辑:${bookName}`;
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this.loadWorldBookEntries(bookName);
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}
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// 世界书数据处理
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async loadAvailableWorldBooks() {
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this.setLoading(true);
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try {
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const books = await this.getAllWorldBooks();
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const select = this.elements.worldEditorWorldSelect;
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select.innerHTML = '<option value="">请选择世界书...</option>';
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books.forEach(book => {
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const option = document.createElement('option');
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option.value = book.name;
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option.textContent = book.name;
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select.appendChild(option);
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});
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await this.selectCurrentCharacterWorldBook();
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this.allWorldBooks = books.sort((a, b) => a.name.localeCompare(b.name));
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this.filterWorldBooks(); // 这会渲染列表
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} catch (error) {
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this.showError('加载世界书列表失败: ' + error.message);
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} finally {
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@@ -94,39 +134,174 @@ class WorldEditor {
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}
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async getAllWorldBooks() {
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if (TavernHelper?.getLorebooks) {
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const books = await TavernHelper.getLorebooks();
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if (Array.isArray(books) && books.length > 0) return books.map(name => ({ name }));
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}
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return (world_names || []).map(name => ({ name }));
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const books = await safeLorebooks();
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return books.map(name => ({ name }));
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}
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async selectCurrentCharacterWorldBook() {
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if (TavernHelper?.getCurrentCharPrimaryLorebook) {
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const primaryBook = await TavernHelper.getCurrentCharPrimaryLorebook();
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if (primaryBook) {
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this.elements.worldEditorWorldSelect.value = primaryBook;
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await this.loadWorldBookEntries(primaryBook);
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filterWorldBooks() {
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const term = this.elements.worldBookSearchBox.value.toLowerCase();
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this.filteredWorldBooks = this.allWorldBooks.filter(book => book.name.toLowerCase().includes(term));
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this.renderWorldBookList();
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this.updateWorldBookCount();
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}
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renderWorldBookList() {
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const container = this.elements.worldBookListContainer;
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container.innerHTML = ''; // 清空
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if (this.filteredWorldBooks.length === 0) {
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container.innerHTML = '<p class="world-editor-empty-state">没有找到世界书</p>';
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return;
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}
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const fragment = document.createDocumentFragment();
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this.filteredWorldBooks.forEach(book => {
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const isSelected = this.selectedWorldBooks.has(book.name);
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const row = document.createElement('div');
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row.className = `world-book-row ${isSelected ? 'selected' : ''}`;
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row.dataset.bookName = book.name;
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row.innerHTML = `
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<input type="checkbox" class="world-book-checkbox" ${isSelected ? 'checked' : ''}>
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<span class="world-book-name">${book.name}</span>
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<div class="world-book-actions">
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<button class="world-editor-btn small-btn" data-action="edit"><i class="fas fa-pencil-alt"></i> 编辑</button>
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<button class="world-editor-btn small-btn" data-action="rename"><i class="fas fa-i-cursor"></i> 重命名</button>
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</div>
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`;
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fragment.appendChild(row);
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});
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container.appendChild(fragment);
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this.bindWorldBookListEvents();
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}
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bindWorldBookListEvents() {
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this.elements.worldBookListContainer.querySelectorAll('.world-book-row').forEach(row => {
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const bookName = row.dataset.bookName;
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// 复选框事件
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row.querySelector('.world-book-checkbox').addEventListener('change', (e) => {
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if (e.target.checked) {
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this.selectedWorldBooks.add(bookName);
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} else {
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this.selectedWorldBooks.delete(bookName);
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}
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row.classList.toggle('selected', e.target.checked);
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this.updateWorldBookSelectionUI();
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});
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// 按钮事件
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row.querySelector('[data-action="edit"]').addEventListener('click', (e) => {
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e.stopPropagation();
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this.switchToEntryView(bookName);
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});
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row.querySelector('[data-action="rename"]').addEventListener('click', (e) => {
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e.stopPropagation();
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this.renameWorldBook(bookName);
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});
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});
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}
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async createNewWorldBook() {
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const bookName = prompt("请输入新的世界书名称:");
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if (bookName && bookName.trim()) {
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const trimmedBookName = bookName.trim();
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try {
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await writeToLorebookWithTavernHelper(trimmedBookName, '新条目', () => '这是一个新条目', {});
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if (window.toastr) window.toastr.success(`世界书 "${trimmedBookName}" 创建成功!`);
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this.loadAvailableWorldBooks();
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} catch (error) {
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this.showError(`创建失败: ${error.message}`);
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}
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}
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}
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async renameWorldBook(oldName) {
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const newName = prompt(`重命名世界书 "${oldName}":`, oldName);
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if (newName && newName.trim() && newName !== oldName) {
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const trimmedNewName = newName.trim();
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try {
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const bookData = await loadWorldInfo(oldName);
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await saveWorldInfo(trimmedNewName, bookData);
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await deleteWorldInfo(oldName);
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if (window.toastr) window.toastr.success('重命名成功!');
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await updateWorldInfoList();
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eventSource.emit(event_types.CHARACTER_PAGE_LOADED);
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this.loadAvailableWorldBooks();
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} catch (error) {
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this.showError(`重命名失败: ${error.message}`);
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}
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}
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}
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async cloneSelectedBooks() {
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if (this.selectedWorldBooks.size === 0) return;
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if (!confirm(`确定要为 ${this.selectedWorldBooks.size} 个世界书创建备份吗?`)) return;
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this.setLoading(true);
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try {
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for (const bookName of this.selectedWorldBooks) {
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const newName = `${bookName}_备份_${Date.now()}`;
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const bookData = await loadWorldInfo(bookName);
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await saveWorldInfo(newName, bookData);
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}
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if (window.toastr) window.toastr.success('备份创建成功!');
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await updateWorldInfoList();
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eventSource.emit(event_types.CHARACTER_PAGE_LOADED);
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this.loadAvailableWorldBooks();
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} catch (error) {
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this.showError(`备份失败: ${error.message}`);
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} finally {
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this.setLoading(false);
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}
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}
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async deleteSelectedBooks() {
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if (this.selectedWorldBooks.size === 0) return;
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if (!confirm(`警告:这将永久删除 ${this.selectedWorldBooks.size} 个世界书及其所有内容!确定要继续吗?`)) return;
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this.setLoading(true);
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try {
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for (const bookName of this.selectedWorldBooks) {
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await deleteWorldInfo(bookName);
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}
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if (window.toastr) window.toastr.success('批量删除成功!');
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await updateWorldInfoList();
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eventSource.emit(event_types.CHARACTER_PAGE_LOADED);
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this.loadAvailableWorldBooks();
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} catch (error) {
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this.showError(`删除失败: ${error.message}`);
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} finally {
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this.setLoading(false);
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}
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}
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updateWorldBookCount() {
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this.elements.worldBookCount.textContent = `世界书:${this.allWorldBooks.length}`;
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}
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updateWorldBookSelectionUI() {
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const count = this.selectedWorldBooks.size;
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this.elements.worldBookSelectedCount.textContent = `已选择 ${count} 项`;
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this.elements.worldBookBatchActions.classList.toggle('active', count > 0);
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}
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// 条目数据处理 (大部分逻辑与旧版相似)
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async loadWorldBookEntries(worldBookName) {
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if (!worldBookName) { this.entries = []; this.renderEntries(); return; }
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if (!worldBookName) {
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this.entries = [];
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this.filteredEntries = [];
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this.selectedEntries.clear();
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this.renderEntries();
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this.updateEntryCount();
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this.updateSelectionUI();
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return;
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}
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this.setLoading(true);
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this.currentWorldBook = worldBookName;
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try {
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let rawEntries = await TavernHelper?.getLorebookEntries?.(worldBookName);
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if (!rawEntries || rawEntries.length === 0) {
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const bookData = await loadWorldInfo(worldBookName);
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if (bookData?.entries) {
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rawEntries = Object.entries(bookData.entries).map(([uid, entry]) => ({
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uid: parseInt(uid), enabled: !entry.disable, type: entry.constant ? 'constant' : 'selective',
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keys: entry.key || [], content: entry.content || '', position: this.convertPositionFromNative(entry.position),
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depth: entry.depth, order: entry.order, comment: entry.comment || ''
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}));
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}
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}
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const rawEntries = await safeLorebookEntries(worldBookName);
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this.entries = (rawEntries || []).map(e => ({
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uid: e.uid, enabled: e.enabled, type: e.type || (e.constant ? 'constant' : 'selective'),
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keys: e.keys || [], content: e.content || '', position: e.position || 'before_character_definition',
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@@ -138,8 +313,11 @@ class WorldEditor {
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this.updateEntryCount();
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} catch (error) {
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this.showError(`加载条目失败: ${error.message}`);
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this.entries = []; this.renderEntries();
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this.entries = [];
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this.filteredEntries = [];
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} finally {
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this.selectedEntries.clear();
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this.updateSelectionUI();
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this.setLoading(false);
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}
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}
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@@ -153,10 +331,6 @@ class WorldEditor {
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const container = this.elements.worldEditorEntriesContainer;
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const header = container.querySelector('.world-editor-entries-header');
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// Clear only the entry rows, not the header
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while (container.firstChild && container.firstChild !== header) {
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container.removeChild(container.firstChild);
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}
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while (header && header.nextSibling) {
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container.removeChild(header.nextSibling);
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}
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@@ -178,7 +352,6 @@ class WorldEditor {
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tempDiv.innerHTML = rowHTML;
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const rowElement = tempDiv.firstChild;
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// Safely set the content to prevent HTML rendering
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const contentCell = rowElement.querySelector('.world-editor-entry-content');
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if (contentCell) {
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contentCell.textContent = e.content || '';
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@@ -216,19 +389,13 @@ class WorldEditor {
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bindEntryEvents() {
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this.elements.worldEditorEntriesContainer.querySelectorAll('.world-editor-entry-row').forEach(row => {
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const uid = parseInt(row.dataset.uid);
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// Checkbox
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const checkbox = row.querySelector('.world-editor-entry-checkbox');
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checkbox.addEventListener('change', (e) => {
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if (e.target.checked) this.selectedEntries.add(uid); else this.selectedEntries.delete(uid);
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row.classList.toggle('selected', e.target.checked);
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this.updateSelectionUI();
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});
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// Content click to open modal (for longer edits)
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row.querySelector('[data-action="open-editor"]').addEventListener('click', () => this.openEditModal(uid));
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// Inline toggles (enabled, type)
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row.querySelectorAll('.inline-toggle').forEach(toggle => {
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toggle.addEventListener('click', (e) => {
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e.stopPropagation();
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@@ -240,54 +407,106 @@ class WorldEditor {
|
||||
this.updateSingleEntry(uid, { [field]: newValue });
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});
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});
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// Inline edits (inputs, selects)
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row.querySelectorAll('.inline-edit').forEach(input => {
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input.addEventListener('change', (e) => {
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e.stopPropagation();
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const field = input.dataset.field;
|
||||
let value = input.value;
|
||||
if (input.type === 'number') value = parseInt(value, 10);
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||||
// The 'keys' field is no longer inline editable, so that specific logic can be removed.
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||||
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||||
const updates = { [field]: value };
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||||
// If position changes, re-evaluate depth disable state
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||||
if (field === 'position') {
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||||
const depthInput = row.querySelector('[data-field="depth"]');
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||||
if (depthInput) depthInput.disabled = !value.startsWith('at_depth');
|
||||
}
|
||||
|
||||
this.updateSingleEntry(uid, updates);
|
||||
});
|
||||
input.addEventListener('click', e => e.stopPropagation()); // Prevent row selection when clicking input
|
||||
input.addEventListener('click', e => e.stopPropagation());
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* 使用原生 saveWorldInfo 更新条目,避免界面跳转
|
||||
* @param {Array<object>} entriesToUpdate - 需要更新的条目对象数组
|
||||
*/
|
||||
async updateEntriesWithNativeMethod(entriesToUpdate) {
|
||||
try {
|
||||
const bookData = await loadWorldInfo(this.currentWorldBook);
|
||||
if (!bookData || !bookData.entries) {
|
||||
throw new Error("无法加载世界书数据。");
|
||||
}
|
||||
|
||||
const uidsToUpdate = new Set(entriesToUpdate.map(e => e.uid));
|
||||
const updatedUIDs = new Set();
|
||||
|
||||
// 更新 bookData.entries
|
||||
for (const entry of entriesToUpdate) {
|
||||
if (bookData.entries[entry.uid]) {
|
||||
const nativeEntry = bookData.entries[entry.uid];
|
||||
nativeEntry.comment = entry.comment;
|
||||
nativeEntry.content = entry.content;
|
||||
nativeEntry.key = entry.keys;
|
||||
nativeEntry.disable = !entry.enabled;
|
||||
nativeEntry.constant = entry.type === 'constant';
|
||||
nativeEntry.position = this.convertPositionToNative(entry.position);
|
||||
nativeEntry.depth = entry.depth;
|
||||
nativeEntry.order = entry.order;
|
||||
nativeEntry.exclude_recursion = entry.exclude_recursion;
|
||||
nativeEntry.prevent_recursion = entry.prevent_recursion;
|
||||
updatedUIDs.add(entry.uid);
|
||||
}
|
||||
}
|
||||
|
||||
if (updatedUIDs.size !== uidsToUpdate.size) {
|
||||
console.warn("[世界书编辑器] 部分条目更新失败,UID可能不存在。");
|
||||
}
|
||||
|
||||
await saveWorldInfo(this.currentWorldBook, bookData, true); // true 表示静默保存
|
||||
|
||||
// Optimistic UI update in local state
|
||||
for (const updatedEntry of entriesToUpdate) {
|
||||
const localEntry = this.entries.find(e => e.uid === updatedEntry.uid);
|
||||
if (localEntry) {
|
||||
Object.assign(localEntry, updatedEntry);
|
||||
}
|
||||
}
|
||||
this.renderEntries();
|
||||
|
||||
} catch (error) {
|
||||
this.showError(`更新失败: ${error.message}`);
|
||||
this.loadWorldBookEntries(this.currentWorldBook); // On error, re-sync with truth
|
||||
}
|
||||
}
|
||||
|
||||
// Helper function to convert string position to native number format
|
||||
convertPositionToNative(posStr) {
|
||||
const map = {
|
||||
'before_character_definition': 0,
|
||||
'after_character_definition': 1,
|
||||
'before_author_note': 2,
|
||||
'after_author_note': 3,
|
||||
'at_depth': 4,
|
||||
'at_depth_as_system': 4
|
||||
};
|
||||
return map[posStr] !== undefined ? map[posStr] : 4;
|
||||
}
|
||||
|
||||
async updateSingleEntry(uid, updates) {
|
||||
const entry = this.entries.find(e => e.uid === uid);
|
||||
if (!entry) return;
|
||||
|
||||
// Optimistic UI update
|
||||
Object.assign(entry, updates);
|
||||
this.renderEntries(); // Re-render to reflect changes immediately
|
||||
|
||||
try {
|
||||
await TavernHelper.setLorebookEntries(this.currentWorldBook, [{ ...entry, ...updates }]);
|
||||
} catch (error) {
|
||||
this.showError(`更新失败: ${error.message}`);
|
||||
// Revert on failure
|
||||
this.loadWorldBookEntries(this.currentWorldBook);
|
||||
}
|
||||
const updatedEntry = { ...entry, ...updates };
|
||||
await this.updateEntriesWithNativeMethod([updatedEntry]);
|
||||
}
|
||||
|
||||
async batchUpdateEntries(updates, confirmation = null) {
|
||||
if (this.selectedEntries.size === 0) return;
|
||||
if (confirmation && !confirm(confirmation)) return;
|
||||
|
||||
const entries = this.entries.filter(e => this.selectedEntries.has(e.uid)).map(e => ({ ...e, ...updates }));
|
||||
await TavernHelper.setLorebookEntries(this.currentWorldBook, entries);
|
||||
this.loadWorldBookEntries(this.currentWorldBook); // Refresh
|
||||
const entriesToUpdate = this.entries
|
||||
.filter(e => this.selectedEntries.has(e.uid))
|
||||
.map(e => ({ ...e, ...updates }));
|
||||
|
||||
await this.updateEntriesWithNativeMethod(entriesToUpdate);
|
||||
if (window.toastr) window.toastr.success('批量更新成功!');
|
||||
}
|
||||
|
||||
@@ -303,9 +522,12 @@ class WorldEditor {
|
||||
|
||||
async batchDeleteEntries() {
|
||||
if (this.selectedEntries.size === 0 || !confirm(`删除 ${this.selectedEntries.size} 个条目?`)) return;
|
||||
await TavernHelper.deleteLorebookEntries(this.currentWorldBook, Array.from(this.selectedEntries));
|
||||
this.selectedEntries.clear();
|
||||
this.loadWorldBookEntries(this.currentWorldBook); // Refresh
|
||||
try {
|
||||
await TavernHelper.deleteLorebookEntries(this.currentWorldBook, Array.from(this.selectedEntries));
|
||||
this.loadWorldBookEntries(this.currentWorldBook);
|
||||
} catch (error) {
|
||||
this.showError(`删除失败: ${error.message}`);
|
||||
}
|
||||
}
|
||||
|
||||
toggleSelectAll(checked) {
|
||||
@@ -327,16 +549,8 @@ class WorldEditor {
|
||||
|
||||
filterEntries() {
|
||||
const term = this.elements.worldEditorSearchBox.value.toLowerCase();
|
||||
const searchType = document.getElementById('world-editor-search-type').value;
|
||||
|
||||
if (!term) {
|
||||
this.filteredEntries = [...this.entries];
|
||||
} else {
|
||||
this.filteredEntries = this.entries.filter(e => {
|
||||
const targetField = e[searchType] || '';
|
||||
return targetField.toLowerCase().includes(term);
|
||||
});
|
||||
}
|
||||
const searchType = this.elements.worldEditorSearchType.value;
|
||||
this.filteredEntries = !term ? [...this.entries] : this.entries.filter(e => (e[searchType] || '').toLowerCase().includes(term));
|
||||
this.renderEntries();
|
||||
}
|
||||
|
||||
@@ -355,146 +569,84 @@ class WorldEditor {
|
||||
|
||||
showEditModal(title, entry) {
|
||||
const formHtml = this.getEditFormHtml(entry);
|
||||
showHtmlModal(title, formHtml, {
|
||||
onOk: (dialog) => {
|
||||
this.saveEntry(dialog);
|
||||
return true; // Close the modal
|
||||
}
|
||||
});
|
||||
showHtmlModal(title, formHtml, { onOk: (d) => { this.saveEntry(d); return true; } });
|
||||
}
|
||||
|
||||
getEditFormHtml(entry) {
|
||||
return `
|
||||
<style>
|
||||
.world-editor-form-grid {
|
||||
display: grid;
|
||||
grid-template-columns: 120px 1fr;
|
||||
gap: 15px;
|
||||
align-items: center;
|
||||
}
|
||||
.world-editor-form-grid label {
|
||||
text-align: right;
|
||||
color: #ccc;
|
||||
}
|
||||
.world-editor-form-grid .form-control {
|
||||
width: 100%;
|
||||
padding: 8px;
|
||||
background-color: #404040;
|
||||
color: white;
|
||||
border: 1px solid #555;
|
||||
border-radius: 4px;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
.world-editor-form-grid textarea.form-control {
|
||||
min-height: 100px;
|
||||
resize: vertical;
|
||||
}
|
||||
.world-editor-form-grid .full-width {
|
||||
grid-column: 1 / -1;
|
||||
}
|
||||
.world-editor-form-grid .checkbox-group {
|
||||
grid-column: 2 / -1;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
}
|
||||
.world-editor-form-grid { display: grid; grid-template-columns: 120px 1fr; gap: 15px; align-items: center; }
|
||||
.world-editor-form-grid label { text-align: right; color: #ccc; }
|
||||
.world-editor-form-grid .form-control { width: 100%; padding: 8px; background-color: #404040; color: white; border: 1px solid #555; border-radius: 4px; box-sizing: border-box; }
|
||||
.world-editor-form-grid textarea.form-control { min-height: 100px; resize: vertical; }
|
||||
.world-editor-form-grid .full-width { grid-column: 1 / -1; }
|
||||
.world-editor-form-grid .checkbox-group { grid-column: 2 / -1; display: flex; align-items: center; gap: 8px; }
|
||||
</style>
|
||||
<form id="world-editor-edit-form" class="world-editor-form-grid">
|
||||
<div class="checkbox-group">
|
||||
<input type="checkbox" id="world-editor-entry-enabled" ${entry.enabled ? 'checked' : ''}>
|
||||
<label for="world-editor-entry-enabled">启用条目</label>
|
||||
</div>
|
||||
|
||||
<label for="world-editor-entry-type">激活模式:</label>
|
||||
<select id="world-editor-entry-type" class="form-control">
|
||||
<option value="selective" ${entry.type === 'selective' ? 'selected' : ''}>🟢 绿灯 (关键词触发)</option>
|
||||
<option value="constant" ${entry.type === 'constant' ? 'selected' : ''}>🔵 蓝灯 (始终激活)</option>
|
||||
</select>
|
||||
|
||||
<label for="world-editor-entry-keys" class="full-width" style="text-align: left; grid-column: 1 / -1;">关键词 (每行一个):</label>
|
||||
<textarea id="world-editor-entry-keys" class="form-control full-width" placeholder="输入关键词,每行一个">${(entry.keys || []).join('\n')}</textarea>
|
||||
|
||||
<label for="world-editor-entry-content" class="full-width" style="text-align: left; grid-column: 1 / -1;">内容:</label>
|
||||
<textarea id="world-editor-entry-content" class="form-control full-width" placeholder="输入条目内容">${entry.content || ''}</textarea>
|
||||
|
||||
<label for="world-editor-entry-position">插入位置:</label>
|
||||
<select id="world-editor-entry-position" class="form-control">
|
||||
<option value="before_character_definition" ${entry.position === 'before_character_definition' ? 'selected' : ''}>角色定义之前</option>
|
||||
<option value="after_character_definition" ${entry.position === 'after_character_definition' ? 'selected' : ''}>角色定义之后</option>
|
||||
<option value="before_author_note" ${entry.position === 'before_author_note' ? 'selected' : ''}>作者注释之前</option>
|
||||
<option value="after_author_note" ${entry.position === 'after_author_note' ? 'selected' : ''}>作者注释之后</option>
|
||||
<option value="at_depth" ${entry.position === 'at_depth' ? 'selected' : ''}>@D 注入指定深度</option>
|
||||
</select>
|
||||
|
||||
<label for="world-editor-entry-depth">深度:</label>
|
||||
<input type="number" id="world-editor-entry-depth" class="form-control" min="0" max="9999" value="${entry.depth || 4}">
|
||||
|
||||
<label for="world-editor-entry-order">顺序:</label>
|
||||
<input type="number" id="world-editor-entry-order" class="form-control" min="0" max="9999" value="${entry.order || 100}">
|
||||
|
||||
<label for="world-editor-entry-comment">备注:</label>
|
||||
<input type="text" id="world-editor-entry-comment" class="form-control" placeholder="可选的备注信息" value="${entry.comment || ''}">
|
||||
|
||||
<div class="checkbox-group">
|
||||
<input type="checkbox" id="world-editor-entry-disable-recursion" ${entry.exclude_recursion ? 'checked' : ''}>
|
||||
<label for="world-editor-entry-disable-recursion">不可递归 (不会被其他条目激活)</label>
|
||||
</div>
|
||||
<div class="checkbox-group">
|
||||
<input type="checkbox" id="world-editor-entry-prevent-recursion" ${entry.prevent_recursion ? 'checked' : ''}>
|
||||
<label for="world-editor-entry-prevent-recursion">防止进一步递归 (本条目将不会激活其他条目)</label>
|
||||
</div>
|
||||
|
||||
<div class="checkbox-group"><input type="checkbox" id="world-editor-entry-enabled" ${entry.enabled ? 'checked' : ''}><label for="world-editor-entry-enabled">启用条目</label></div>
|
||||
<label for="world-editor-entry-type">激活模式:</label><select id="world-editor-entry-type" class="form-control"><option value="selective" ${entry.type === 'selective' ? 'selected' : ''}>🟢 绿灯 (关键词触发)</option><option value="constant" ${entry.type === 'constant' ? 'selected' : ''}>🔵 蓝灯 (始终激活)</option></select>
|
||||
<label for="world-editor-entry-keys" class="full-width" style="text-align: left; grid-column: 1 / -1;">关键词 (每行一个):</label><textarea id="world-editor-entry-keys" class="form-control full-width" placeholder="输入关键词,每行一个">${(entry.keys || []).join('\n')}</textarea>
|
||||
<label for="world-editor-entry-content" class="full-width" style="text-align: left; grid-column: 1 / -1;">内容:</label><textarea id="world-editor-entry-content" class="form-control full-width" placeholder="输入条目内容">${entry.content || ''}</textarea>
|
||||
<label for="world-editor-entry-position">插入位置:</label><select id="world-editor-entry-position" class="form-control"><option value="before_character_definition" ${entry.position === 'before_character_definition' ? 'selected' : ''}>角色定义之前</option><option value="after_character_definition" ${entry.position === 'after_character_definition' ? 'selected' : ''}>角色定义之后</option><option value="before_author_note" ${entry.position === 'before_author_note' ? 'selected' : ''}>作者注释之前</option><option value="after_author_note" ${entry.position === 'after_author_note' ? 'selected' : ''}>作者注释之后</option><option value="at_depth" ${entry.position === 'at_depth' ? 'selected' : ''}>@D 注入指定深度</option></select>
|
||||
<label for="world-editor-entry-depth">深度:</label><input type="number" id="world-editor-entry-depth" class="form-control" min="0" max="9999" value="${entry.depth || 4}">
|
||||
<label for="world-editor-entry-order">顺序:</label><input type="number" id="world-editor-entry-order" class="form-control" min="0" max="9999" value="${entry.order || 100}">
|
||||
<label for="world-editor-entry-comment">备注:</label><input type="text" id="world-editor-entry-comment" class="form-control" placeholder="可选的备注信息" value="${entry.comment || ''}">
|
||||
<div class="checkbox-group"><input type="checkbox" id="world-editor-entry-disable-recursion" ${entry.exclude_recursion ? 'checked' : ''}><label for="world-editor-entry-disable-recursion">不可递归 (不会被其他条目激活)</label></div>
|
||||
<div class="checkbox-group"><input type="checkbox" id="world-editor-entry-prevent-recursion" ${entry.prevent_recursion ? 'checked' : ''}><label for="world-editor-entry-prevent-recursion">防止进一步递归 (本条目将不会激活其他条目)</label></div>
|
||||
</form>
|
||||
`;
|
||||
}
|
||||
|
||||
async saveEntry(dialog) {
|
||||
const formData = this.getFormDataFromModal(dialog);
|
||||
if (this.currentEditingEntry) {
|
||||
await TavernHelper.setLorebookEntries(this.currentWorldBook, [{ ...this.currentEditingEntry, ...formData }]);
|
||||
} else {
|
||||
await TavernHelper.createLorebookEntries(this.currentWorldBook, [formData]);
|
||||
try {
|
||||
if (this.currentEditingEntry) {
|
||||
// 使用改造后的原生方法更新
|
||||
await this.updateEntriesWithNativeMethod([{ ...this.currentEditingEntry, ...formData }]);
|
||||
} else {
|
||||
// 创建条目仍然可以使用TavernHelper,因为它通常不会触发跳转
|
||||
await TavernHelper.createLorebookEntries(this.currentWorldBook, [formData]);
|
||||
}
|
||||
// 刷新当前视图
|
||||
this.loadWorldBookEntries(this.currentWorldBook);
|
||||
} catch (error) {
|
||||
this.showError(`保存失败: ${error.message}`);
|
||||
}
|
||||
this.loadWorldBookEntries(this.currentWorldBook);
|
||||
}
|
||||
|
||||
getFormDataFromModal(dialog) {
|
||||
const data = {};
|
||||
data.enabled = dialog.find('#world-editor-entry-enabled').is(':checked');
|
||||
data.type = dialog.find('#world-editor-entry-type').val();
|
||||
data.keys = dialog.find('#world-editor-entry-keys').val().split('\n').map(k => k.trim()).filter(Boolean);
|
||||
data.content = dialog.find('#world-editor-entry-content').val();
|
||||
data.position = dialog.find('#world-editor-entry-position').val();
|
||||
data.depth = parseInt(dialog.find('#world-editor-entry-depth').val());
|
||||
data.order = parseInt(dialog.find('#world-editor-entry-order').val());
|
||||
data.comment = dialog.find('#world-editor-entry-comment').val();
|
||||
data.exclude_recursion = dialog.find('#world-editor-entry-disable-recursion').is(':checked');
|
||||
data.prevent_recursion = dialog.find('#world-editor-entry-prevent-recursion').is(':checked');
|
||||
return data;
|
||||
return {
|
||||
enabled: dialog.find('#world-editor-entry-enabled').is(':checked'),
|
||||
type: dialog.find('#world-editor-entry-type').val(),
|
||||
keys: dialog.find('#world-editor-entry-keys').val().split('\n').map(k => k.trim()).filter(Boolean),
|
||||
content: dialog.find('#world-editor-entry-content').val(),
|
||||
position: dialog.find('#world-editor-entry-position').val(),
|
||||
depth: parseInt(dialog.find('#world-editor-entry-depth').val()),
|
||||
order: parseInt(dialog.find('#world-editor-entry-order').val()),
|
||||
comment: dialog.find('#world-editor-entry-comment').val(),
|
||||
exclude_recursion: dialog.find('#world-editor-entry-disable-recursion').is(':checked'),
|
||||
prevent_recursion: dialog.find('#world-editor-entry-prevent-recursion').is(':checked')
|
||||
};
|
||||
}
|
||||
|
||||
setLoading(loading) { this.elements.worldEditorEntriesContainer.classList.toggle('loading', loading); }
|
||||
setLoading(loading) {
|
||||
this.isLoading = loading;
|
||||
document.getElementById('world-editor-container').classList.toggle('loading', loading);
|
||||
}
|
||||
showError(msg) { if (window.toastr) window.toastr.error(msg); console.error(msg); }
|
||||
|
||||
sortEntries(key) {
|
||||
if (this.sortState.key === key) {
|
||||
this.sortState.asc = !this.sortState.asc;
|
||||
} else {
|
||||
this.sortState.key = key;
|
||||
this.sortState.asc = true;
|
||||
}
|
||||
if (this.sortState.key === key) this.sortState.asc = !this.sortState.asc;
|
||||
else { this.sortState.key = key; this.sortState.asc = true; }
|
||||
this.renderEntries();
|
||||
}
|
||||
|
||||
sortFilteredEntries() {
|
||||
const { key, asc } = this.sortState;
|
||||
this.filteredEntries.sort((a, b) => {
|
||||
let valA = a[key];
|
||||
let valB = b[key];
|
||||
|
||||
let valA = a[key], valB = b[key];
|
||||
if (typeof valA === 'string') valA = valA.toLowerCase();
|
||||
if (typeof valB === 'string') valB = valB.toLowerCase();
|
||||
|
||||
if (valA < valB) return asc ? -1 : 1;
|
||||
if (valA > valB) return asc ? 1 : -1;
|
||||
return 0;
|
||||
@@ -503,32 +655,33 @@ class WorldEditor {
|
||||
|
||||
bindExternalEvents() {
|
||||
eventSource.on(event_types.CHAT_CHANGED, () => {
|
||||
console.log('[世界书编辑器] 检测到聊天变更 (CHAT_CHANGED),将自动刷新。');
|
||||
this.loadAvailableWorldBooks();
|
||||
console.log('[世界书编辑器] 检测到聊天变更,将自动刷新。');
|
||||
if (this.currentWorldBook) {
|
||||
this.loadWorldBookEntries(this.currentWorldBook);
|
||||
} else {
|
||||
this.loadAvailableWorldBooks();
|
||||
}
|
||||
});
|
||||
|
||||
console.log('[世界书编辑器] 已成功绑定外部事件监听器。');
|
||||
}
|
||||
}
|
||||
|
||||
function initializeWorldEditorWhenVisible() {
|
||||
const panel = document.getElementById('amily2_world_editor_panel');
|
||||
if (!panel) { console.error('[WorldEditor] Panel not found!'); return; }
|
||||
const observer = new MutationObserver(() => {
|
||||
if (panel.style.display !== 'none' && !window.worldEditorInstance) {
|
||||
window.worldEditorInstance = new WorldEditor();
|
||||
observer.disconnect();
|
||||
}
|
||||
});
|
||||
observer.observe(panel, { attributes: true, attributeFilter: ['style'] });
|
||||
if (panel.style.display !== 'none') { // Check initial state
|
||||
if (!window.worldEditorInstance) window.worldEditorInstance = new WorldEditor();
|
||||
observer.disconnect();
|
||||
function initializeWorldEditor() {
|
||||
// 确保面板存在
|
||||
if (!document.getElementById('amily2_world_editor_panel')) {
|
||||
console.error('[WorldEditor] Panel not found, initialization aborted.');
|
||||
return;
|
||||
}
|
||||
// 防止重复初始化
|
||||
if (!window.worldEditorInstance) {
|
||||
console.log('[WorldEditor] Initializing WorldEditor instance.');
|
||||
window.worldEditorInstance = new WorldEditor();
|
||||
}
|
||||
}
|
||||
|
||||
// 确保在DOM加载完毕后执行
|
||||
if (document.readyState === 'loading') {
|
||||
document.addEventListener('DOMContentLoaded', initializeWorldEditorWhenVisible);
|
||||
document.addEventListener('DOMContentLoaded', initializeWorldEditor);
|
||||
} else {
|
||||
initializeWorldEditorWhenVisible();
|
||||
initializeWorldEditor();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user